Virtual Urban Gallery


Public art has an important relationship with its surrounding environment and is important not only for its aesthetic appearance, but also for the history and culture of the city it inhabits. Virtual Reality (VR) technology provides new opportunities for audiences to appreciate public art in its environmental and spatial context. This thesis investigates the use of VR to create an interactive virtual gallery of public art in Toronto through integrating 3D urban modeling and game exploratory experiences to simulate a visiting experience that allows the audience to appreciate public artworks and learn about their stories.

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Creator Bio

Shengquan Chai

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