KIJO: Virtual Pet Companion


Virtual Pet Companion is a game that motivates the user by mobilizing play for rehabilitation purposes; on a broader scale, this project aims to give children with Cerebral Palsy a tool to further engage with the world around them. The input for the game was designed in consideration of the motor challenges created by CP and based on current treatment. I evaluated and analyzed existing assistive technologies and games in order to synthesize a new interface inspired by and improving on existing software.

KIJO 770



Creator Bio

Daniah Saimaldahar

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